playGesture: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[playMove]], [[playMoveNow]], [[playAction]], [[playActionNow]], [[switchMove]]
| [[playMove]], [[playMoveNow]], [[playAction]], [[playActionNow]], [[switchMove]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:01, 18 January 2021

Hover & click on the images for description

Description

Description:
When used on a person,a smooth transition to the given move will be initiated. Command doesn't seem to be functional
Groups:
Animations

Syntax

Syntax:
soldier playGesture moveName
Parameters:
soldier: Object
moveName: String
Return Value:
Nothing

Examples

Example 1:
soldierOne playGesture "Wave"

Additional Information

See also:
playMoveplayMoveNowplayActionplayActionNowswitchMove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Posted on August 31, 2010
kju
Rpt says "Not implemented" as of OA 1.54.

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