switchAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Unit Control | |gr1= Unit Control | ||
|gr2= Animations | |gr2= Animations | ||
| When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck. | | When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck. | ||
| soldier '''switchAction''' action | | soldier '''switchAction''' action | ||
|p1= soldier: [[Object]] | |p1= soldier: [[Object]] | ||
|p2= action: [[String]] | |p2= action: [[String]] | ||
|p3 | |p3= | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>soldierOne [[switchAction]] "SitDown"</code> | |x1= <code>soldierOne [[switchAction]] "SitDown"</code> | ||
| [[playAction]], [[playActionNow]], [[switchMove]] | | [[playAction]], [[playActionNow]], [[switchMove]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:25, 18 January 2021
Description
- Description:
- When used on a person, the given action is started immediately (there is no transition). Use switchmove "" to switch back to the default movement if there is no transition back, otherwise the person may be stuck.
- Groups:
- Unit ControlAnimations
Syntax
Examples
- Example 1:
soldierOne switchAction "SitDown"
Additional Information
- See also:
- playActionplayActionNowswitchMove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note