setRainbow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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|gr1= Environment | |gr1= Environment | ||
| Changes the rainbow value smoothly during the given time (in seconds). A time of zero means there will be an immediate change. | | Changes the rainbow value smoothly during the given time (in seconds). A time of zero means there will be an immediate change. | ||
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| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>360 [[setRainbow]] 1;</code> | |x1= <code>360 [[setRainbow]] 1;</code> | ||
| [[rainbow]] | | [[rainbow]] |
Revision as of 17:58, 18 January 2021
Description
- Description:
- Changes the rainbow value smoothly during the given time (in seconds). A time of zero means there will be an immediate change.
- Groups:
- Environment
Syntax
Examples
- Example 1:
360 setRainbow 1;
Additional Information
- See also:
- rainbow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 24, 2015 - 00:32 (UTC)
- Benargee
- It should be known that this command does not create a rainbow in all conditions. As in real life, the rainbow can only appear after rainfall and opposite of the sun when it is low on the horizon.