setVisibleIfTreeCollapsed: Difference between revisions
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|x1= <code>_map '''setVisibleIfTreeCollapsed''' ["_unit_0", true]</code> | |x1= <code>_map '''setVisibleIfTreeCollapsed''' ["_unit_0", true]</code> | ||
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Revision as of 18:15, 18 January 2021
Description
- Description:
- Sets whether or not the object is visible even if the tree is collapsed.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setVisibleIfTreeCollapsed [object, visible]
- Parameters:
- map: Control
- [object, visible]: Array
- object: EditorObject
- visible: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_map setVisibleIfTreeCollapsed ["_unit_0", true]
Additional Information
- See also:
- -
Notes
-
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