BIS fnc exportVehicle: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
||
Line 10: | Line 10: | ||
| [vehicle,vehicleClass] call [[BIS_fnc_exportVehicle]] | | [vehicle,vehicleClass] call [[BIS_fnc_exportVehicle]] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
Line 37: | Line 36: | ||
] [[call]] [[BIS_fnc_initVehicle]];" | ] [[call]] [[BIS_fnc_initVehicle]];" | ||
</code> | </code> | ||
| [[BIS_fnc_initVehicle]], [[Vehicle Customization (VhC)]] | | [[BIS_fnc_initVehicle]], [[Vehicle Customization (VhC)]] |
Revision as of 22:40, 18 January 2021
Description
Syntax
- Syntax:
- [vehicle,vehicleClass] call BIS_fnc_exportVehicle
- Parameters:
- vehicle: Object
- vehicleClass: String - Use "" to skip createVehicle part and set components / textures only
- Return Value:
- String - SQF code
Examples
- Example 1:
[BIS_tank,""] call BIS_fnc_exportVehicle; //Returns "[ _this, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
- Example 2:
[BIS_tank] call BIS_fnc_exportVehicle; //Returns "_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""]; [ _veh, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note