add3DENConnection: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to "  |")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " {2,}\}\}" to " }}")  | 
				||
| Line 21: | Line 21: | ||
[[remove3DENConnection]]  | [[remove3DENConnection]]  | ||
[[get3DENConnections]]  | [[get3DENConnections]]  | ||
}}  | }}  | ||
Revision as of 23:08, 18 January 2021
Description
- Description:
 - Connect entities together.
 - Groups:
 - Eden Editor
 
Syntax
- Syntax:
 - add3DENConnection [type, from, to]
 - Parameters:
 - type: String - connection class from Cfg3DEN >> Connections
 - from: Array of Eden Entities - entities which are being connected
 - to: Eden Entity- entity to which entities will be connected to
 - Return Value:
 - Boolean - true if the connection was made
 
Examples
- Example 1:
 add3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"]Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
 - remove3DENConnection get3DENConnections
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note