Real Virtuality: Difference between revisions
Jump to navigation
Jump to search
m (removed vbs links) |
m (→Real Virtuality 1: fixed link to ofpr) |
||
Line 9: | Line 9: | ||
===Real Virtuality 1=== | ===Real Virtuality 1=== | ||
* {{GameCategory|ofp|link=y}}: 1.00 - 1.46 | * {{GameCategory|ofp|link=y}}: 1.00 - 1.46 | ||
* | * [[Operation Flashpoint: Resistance]]: 1.75-1.96 | ||
* Virtual Battlespace 1: 1.75-2.12.14 | * Virtual Battlespace 1: 1.75-2.12.14 | ||
Revision as of 19:47, 21 January 2021
Introduction
The engine behind all Bohemia games is called "Real Virtuality" (also previously referred to as "Poseidon"). It is responsible for handling the graphics, physics, scripting and the user interface.
The different versions of the engine are as follows:
Real Virtuality 1
- Operation Flashpoint: 1.00 - 1.46
- Operation Flashpoint: Resistance: 1.75-1.96
- Virtual Battlespace 1: 1.75-2.12.14
Real Virtuality 2
- Operation Flashpoint: Elite: 2.85
- ArmA: Armed Assault: 5089 - 5151 - 5163 (See also build numbers)
- Virtual Battlespace 2: 1.19.5630
- Virtual Battlespace 2: VTK
Real Virtuality 3
- Arma 2: 57270 (v1.00) - 74450 (v1.08) (See also build numbers)
- Arma 2: Operation Arrowhead 70996 (v1.50) - 76134 (v1.56) (See also build numbers)
- Take On Helicopters