Alef/A2.ahk – User

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<pre>
==What is this?==
// POV digital3+ = down, up
ArmA doesn't allow more than one joystick to be used in the game. And, in case you have more than one, it doesn't allow you to choose which one.
ppjoy1.digital3=joystick1.button2
There are different solutions to this problem. Here I present mine.
ppjoy1.digital4=joystick1.button3
== PPJoy ==
ppjoy1.digital5=joystick1.button4
[http://www.geocities.com/deonvdw/PPJoy.htm PPJoy] is a software that emulates a joystick. ArmA choose the joystick with more buttons, or a wheel.
ppjoy1.digital6=joystick1.button5
=== Configuration ===
 
[[Image:ALEF_PPJoy_configure_mapping_for_axes.PNG]]
// Joy buttons
[[Image:ALEF_PPJoy_configure_mapping_for_buttons_1.PNG]]
ppjoy1.digital1=joystick1.button1
[[Image:ALEF_PPJoy_configure_mapping_for_buttons_2.PNG]]
ppjoy1.digital7=joystick1.button6
[[Image:ALEF_PPJoy_configure_mapping_for_Pont-Of-View_Hats.PNG]]
ppjoy1.digital8=joystick1.button7
ppjoy1.digital13=joystick1.button1
 
// Tab,ShiftTab for targets
if joystick1.button8 then {
  Key.Shift=true
  Key.Tab=true
  Key.Tab=false
  Key.Shift=false
  wait 100ms
} else if joystick1.button9 then {
  Key.Tab=true
  Key.Tab=false
  wait 100ms
}
 
// Zoom mgmt
var.b10 = joystick1.button10 // Keep zoomed out
var.b11 = joystick1.button11 // Keep zoomed in
 
if var.b10 or (Key.Windows and Mouse.WheelDown) then {
  //Mouse.DirectInputZ=1
  var.z=faketrackir.z-1
  faketrackir.z=max(var.z, -1)
  wait 500ms
}
if var.b11 or (Key.Windows and Mouse.WheelUp)  then {
  //Mouse.DirectInputZ=0
  var.z=faketrackir.z+1
  faketrackir.z=min(var.z, 1)
  wait 500ms
}
 
// axes
ppjoy1.analog0=joystick1.x
ppjoy1.analog2=joystick1.z
 
// y dead 0.03 -0.18
var.y=joystick1.y
if var.y < -0.18 then {
  var.ey=EnsureMapRange(var.y, -1, -0.18 , -1, -0.01)
  ppjoy1.Analog1=var.ey
  //ppjoy1.analog1=var.y
} else if var.y > 0.03 then {
  var.ey=EnsureMapRange(var.y, 0.03 , 1, 0.01 , 1)
  ppjoy1.Analog1=var.ey
} else {
  ppjoy1.analog1=0
}
 
// if (joy2.productname="Logitech G25 Racing Wheel USB")
 
ppjoy1.analog3=joystick2.x
ppjoy1.analog4=joystick2.y
ppjoy1.analog5=EnsureMapRange(joystick2.roll, -1, 1, -3, 3)
 
// FreeTrack
faketrackir.pitch=realtrackir.pitch
if key.shift then {
//    var.irx=EnsureMapRange(realtrackir.yaw, -90, 90, -0.5, 0.5)
  faketrackir.x=var.irx
} else {
  faketrackir.yaw=realtrackir.yaw
  faketrackir.x=0
}
 
if key.Ctrl then {
  var.irz=EnsureMapRange(realtrackir.pitch, -5, 5, -1, 1)
  faketrackir.z=var.irz
} else {
  //faketrackir.z=0
}
</pre>

Latest revision as of 20:18, 31 January 2021

What is this?

ArmA doesn't allow more than one joystick to be used in the game. And, in case you have more than one, it doesn't allow you to choose which one. There are different solutions to this problem. Here I present mine.

PPJoy

PPJoy is a software that emulates a joystick. ArmA choose the joystick with more buttons, or a wheel.

Configuration

ALEF PPJoy configure mapping for axes.PNG ALEF PPJoy configure mapping for buttons 1.PNG ALEF PPJoy configure mapping for buttons 2.PNG ALEF PPJoy configure mapping for Pont-Of-View Hats.PNG