BIS fnc bloodEffect: Difference between revisions
| m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") | m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") | ||
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| | [[BIS_fnc_indicateBleeding]] | | [[BIS_fnc_indicateBleeding]] | ||
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Revision as of 02:17, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Feedback
Syntax
- Syntax:
- Syntax needed
- Parameters:
- Number - Duration in (milli?)seconds in which effect should be visible.
- Return Value:
- Return value needed
Examples
- Example 1:
- [10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds.
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
