DialogControls-ListBoxes: Difference between revisions

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== Attributes ==
{{Informative|TokenNames common to most controls, such as x, y, w, h, text, idc... are not listed here.}}


These token names are valid for:
* [[CT_LISTBOX]]
*CT_LISTBOX=5
* [[CT_XLISTBOX]]
*CT_XLISTBOX=42
* [[CT_LISTNBOX]]
*CT_LISTNBOX=102
* [[CT_XCOMBO]]
*CT_XCOMBO=44
 
For listBoxes, the usage of 'ST_' style constants (ST_MULTI & ST_TITLE_BAR) behave differently than expected for other controls, so use the corresponding 'LB_' (LB_TEXTURES & LB_MULTI) list box style variants instead.
 
style = LB_TEXTURES; // solid scrollbar
style = LB_MULTI; // multiple item selection
 
{| class="wikitable" border="1" align="left" cellpadding="3" cellspacing="0" |
! colspan="3" bgcolor="#bbbbff" | Properties
! colspan="3" bgcolor="#bbbbff" | Applies to
|-
! bgcolor="#ddddff" | Name
! bgcolor="#ddddff" | Type
! bgcolor="#ddddff" | Remark
! bgcolor="#ddddff" | 5
! bgcolor="#ddddff" | 42
! bgcolor="#ddddff" | 102
|-
| '''active'''
| boolean
|
| x
|
|
|-
| '''autoScroll...'''
| integers
| applies to Speed,Delay,Rewind
| x
|
| x
|-
| '''arrowEmpty/Full'''
| color
|
| x
| x
| x
|-
| '''border'''
| texture
|
|
| x
|
|-
| '''canDrag'''
| boolean
|
| x
|
| x
|-
| '''colorScrollbar'''
| color
|
| x
|
|
|-
| '''color'''
| color
|
|
|
| x
|-
| '''colorPlayerItem'''
| color
|
|
|
| x
|-
| '''colorActive'''
| color
|
|
| x
|
|-
| '''colorDisabled'''
| color
|
|
| x
|
|-
| '''colorSelect'''
| color
|
| x
| x
| x
|-
| '''colorSelect2'''
| color
|
| x
|
| x
|-
| '''colorSelectBackground'''
| color
|
| x
|
| x
|-
| '''colorSelectBackground2'''
| color
|
| x
|
| x
|-
| '''columns'''
| float array
| define the left starting position of each column. The values are offsets ratios (not spacing ratios). Tip: Use {-0.01} in first column to fix unwanted offset, if desired.
|
|
| x
|-
| '''disabled/enabled'''
| boolean
|
| x
|
|
|-|
| '''disabledCtrlColor'''
| color
|
| x
|
|
|-
| '''drawSideArrows'''
| boolean
| Each row can be linked to 2 arrow buttons which are shown on the left and right of the row.
{{Important| <tt>drawSideArrows</tt> attribute is irrelevant and does not control the appearance of the left and right arrows/buttons despite the intention, and it could be ignored all together. Instead, <tt>idcLeft</tt> and <tt>idcRight</tt> attributes control these arrows/buttons in the following manner: If any of the two are set to -1, the arrows/buttons are not shown. Otherwise, provided both idcs are pointing to the valid controls, the arrows/buttons are shown}} 
|
|
| x
|-
| '''idcLeft/Right'''
| integer
| the IDC of the control to be used for the left/right button.
|
|
| x
|-
| '''mainCollumW'''
| float
| width of the left column 0..1; default 0.4 - <u>Only relevant to config keys dialog (type = 5; idc = 102)</u>
| x
|
|
|-
| '''secndCollumW'''
| float
| width of the right column 0..1; default 0.6 - <u>Only relevant to config keys dialog (type = 5; idc = 102)</u>
| x
|
|
|-
| '''disabledKeyColor'''
| color
| color of the disabled key binding; default {0.3,0.3,0.3,1} - <u>Only relevant to config keys dialog (type = 5; idc = 102)</u>
| x
|
|
|-
| '''collisionColor'''
| color
| color of the collision key binding; default {1,0,0,1} - <u>Only relevant to config keys dialog (type = 5; idc = 102)</u>
| x
|
|
|-
| '''LineSpacing'''
| float
|
|
|
| x
|-
| '''maxHistoryDelay'''
| float
|
| x
|
| x
|-
| '''period'''
| float
| Flash period
| x
|
| x
|-
| '''rowHeight'''
| float
| the height of a single row in the elapsed box.
| x
|
| x
|-
| '''rows'''
| integer
|
| x
|
|
|-
| '''SoundSelect'''
| class
|
| x
| x
| x
|-
| '''ListScrollBar''' (Arma 3 only)
| class
| see [[DialogControls-Sliders]]
| x
|
| x
|-
| '''ScrollBar'''
| class
| see [[DialogControls-Sliders]]
| x
|
| x
|-
| '''xColumn1,2,3'''
| float
|
|
|
| x
|-
| '''disableOverflow''' || boolean || Don't allow text to continue in next column || || || x
|-
|}<br clear="all">
 
RscListNBox
 
*Using -1 for idcLeft/idcRight will use the full row width. Using a valid idc will reserve sides for arrows and link with those controls.
 
*idcLeft/idcRight bug?: Using -1 for either idc will link to first control with an idc using -1, instead of treating it as an unused idc. Workaround: number every idc in dialog rather than leaving any idc as -1.
 
==RscListBox==
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class RscListBox
{
  access = 0;
  type = 5;
  style = 0;
  w = 0.4;
  h = 0.4;
  font = "TahomaB";
  sizeEx = 0.04;
  rowHeight = 0;
  colorText[] = {1,1,1,1};
  colorScrollbar[] = {1,1,1,1};
  colorSelect[] = {0,0,0,1};
  colorSelect2[] = {1,0.5,0,1};
  colorSelectBackground[] = {0.6,0.6,0.6,1};
  colorSelectBackground2[] = {0.2,0.2,0.2,1};
  colorBackground[] = {0,0,0,1};
  maxHistoryDelay = 1.0;
  soundSelect[] = {"",0.1,1};
  period = 1;
  autoScrollSpeed = -1;
  autoScrollDelay = 5;
  autoScrollRewind = 0;
  arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
  arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
  shadow = 0;
  class ListScrollBar : ScrollBar //ListScrollBar is class name required for Arma 3
  {
    color[] = {1,1,1,0.6};
    colorActive[] = {1,1,1,1};
    colorDisabled[] = {1,1,1,0.3};
    thumb = "#(argb,8,8,3)color(1,1,1,1)";
    arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
    arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
    border = "#(argb,8,8,3)color(1,1,1,1)";
    shadow = 0;
  };
};</syntaxhighlight></spoiler>
 
==RscXListBox==
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class RscXListBox
{
  type = 42;
  color[] = {1,1,1,0.6};
  colorActive[] = {1,1,1,1};
  colorDisabled[] = {1,1,1,0.3};
  arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
  arrowFull = "#(argb,8,8,3)color(1,0.5,0,1)";
  border = "#(argb,8,8,3)color(0,0,0,1)";
  colorSelect[] = {1,1,1,1};
  colorText[] = {1,1,1,0.8};
  soundSelect[] = {"",0.1,1};
};</syntaxhighlight></spoiler>
 
==RscListNBox==
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class RscListNBox
{
  access = 0;
  type = CT_LISTNBOX;// 102;
  style =ST_MULTI;
  w = 0.4;  h = 0.4;
  font = "TahomaB";
  sizeEx = 0.04;
  colorText[] = {0.8784, 0.8471, 0.651, 1};
  colorBackground[] = {0, 0, 0, 1};
  autoScrollSpeed = -1;
  autoScrollDelay = 5;
  autoScrollRewind = 0;
  arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
  arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
  columns[] = {0.3, 0.6, 0.7};
  color[] = {1, 1, 1, 1};
  colorScrollbar[] = {0.95, 0.95, 0.95, 1};
  colorSelect[] = {0.95, 0.95, 0.95, 1};
  colorSelect2[] = {0.95, 0.95, 0.95, 1};
  colorSelectBackground[] = {0, 0, 0, 1};
  colorSelectBackground2[] = {0.8784, 0.8471, 0.651, 1};
  drawSideArrows = 0;
  idcLeft = -1;
  idcRight = -1;
  maxHistoryDelay = 1;
  rowHeight = 0;
  soundSelect[] = {"", 0.1, 1};
  period = 1;
  shadow = 2;
  class ScrollBar
  {
    arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
    arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
    border = "#(argb,8,8,3)color(1,1,1,1)";
    color[] = {1,1,1,0.6};
    colorActive[] = {1,1,1,1};
    colorDisabled[] = {1,1,1,0.3};
    thumb = "#(argb,8,8,3)color(1,1,1,1)";
  };
};</syntaxhighlight></spoiler>
 
==RscListBox (A3 1.28 Template)==
[[file:WuChaoRen_ctListBox.png]]<br><br>
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class CT_LISTBOX
{
  access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
  idc = CT_LISTBOX; // Control identification (without it, the control won't be displayed)
  type = CT_LISTBOX; // Type is 5
  style = ST_LEFT + LB_TEXTURES; // Style
  default = 0; // Control selected by default (only one within a display can be used)
  blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.
 
  x = 1 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
  y = 11 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
  w = 10 * GUI_GRID_CENTER_W; // Width
  h = 3 * GUI_GRID_CENTER_H; // Height
 
  colorBackground[] = {0.2,0.2,0.2,1}; // Fill color
  colorSelectBackground[] = {1,0.5,0,1}; // Selected item fill color
  colorSelectBackground2[] = {0,0,0,1}; // Selected item fill color (oscillates between this and colorSelectBackground)
 
  sizeEx = GUI_GRID_CENTER_H; // Text size
  font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
  shadow = 0; // Shadow (0 - none, 1 - directional, color affected by colorShadow, 2 - black outline)
  colorText[] = {1,1,1,1}; // Text and frame color
  colorDisabled[] = {1,1,1,0.5}; // Disabled text color
  colorSelect[] = {1,1,1,1}; // Text selection color
  colorSelect2[] = {1,1,1,1}; // Text selection color (oscillates between this and colorSelect)
  colorShadow[] = {0,0,0,0.5}; // Text shadow color (used only when shadow is 1)
 
  pictureColor[] = {1,0.5,0,1}; // Picture color
  pictureColorSelect[] = {1,1,1,1}; // Selected picture color
  pictureColorDisabled[] = {1,1,1,0.5}; // Disabled picture color
 
  tooltip = "CT_LISTBOX"; // Tooltip text
  tooltipColorShade[] = {0,0,0,1}; // Tooltip background color
  tooltipColorText[] = {1,1,1,1}; // Tooltip text color
  tooltipColorBox[] = {1,1,1,1}; // Tooltip frame color
 
  period = 1; // Oscillation time between colorSelect/colorSelectBackground2 and colorSelect2/colorSelectBackground when selected
 
  rowHeight = 1.5 * GUI_GRID_CENTER_H; // Row height
  itemSpacing = 0; // Height of empty space between items
  maxHistoryDelay = 1; // Time since last keyboard type search to reset it
  canDrag = 1; // 1 (true) to allow item dragging
 
  soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1}; // Sound played when an item is selected
 
  // Scrollbar configuration (applied only when LB_TEXTURES style is used)
  class ListScrollBar //In older games this class is "ScrollBar"
  {
    width = 0; // width of ListScrollBar
    height = 0; // height of ListScrollBar
    scrollSpeed = 0.01; // scroll speed of ListScrollBar
 
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on
    border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically)
    thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically)
 
    color[] = {1,1,1,1}; // Scrollbar color
  };
 
  onCanDestroy = "systemChat str ['onCanDestroy',_this]; true";
  onDestroy = "systemChat str ['onDestroy',_this]; false";
  onSetFocus = "systemChat str ['onSetFocus',_this]; false";
  onKillFocus = "systemChat str ['onKillFocus',_this]; false";
  onKeyDown = "systemChat str ['onKeyDown',_this]; false";
  onKeyUp = "systemChat str ['onKeyUp',_this]; false";
  onMouseButtonDown = "systemChat str ['onMouseButtonDown',_this]; false";
  onMouseButtonUp = "systemChat str ['onMouseButtonUp',_this]; false";
  onMouseButtonClick = "systemChat str ['onMouseButtonClick',_this]; false";
  onMouseButtonDblClick = "systemChat str ['onMouseButtonDblClick',_this]; false";
  onMouseZChanged = "systemChat str ['onMouseZChanged',_this]; false";
  onMouseMoving = "";
  onMouseHolding = "";
 
  onLBSelChanged = "systemChat str ['onLBSelChanged',_this]; false";
  onLBDblClick = "systemChat str ['onLBDblClick',_this]; false";
  onLBDrag = "systemChat str ['onLBDrag',_this]; false";
  onLBDragging = "systemChat str ['onLBDragging',_this]; false";
  onLBDrop = "systemChat str ['onLBDrop',_this]; false";
};</syntaxhighlight></spoiler>
 
==RscXListBox (A3 1.28 Template)==
[[File:WuChaoRen_ctXListBox.png]]<br><br>
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class _CT_XLISTBOX
{
  access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
  idc = CT_XLISTBOX; // Control identification (without it, the control won't be displayed)
  type = CT_XLISTBOX; // Type is 42
  style = SL_HORZ + ST_CENTER + LB_TEXTURES; // Style
  default = 0; // Control selected by default (only one within a display can be used)
  blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.
 
  x = 12 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
  y = 17 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
  w = 10 * GUI_GRID_CENTER_W; // Width
  h = 1 * GUI_GRID_CENTER_H; // Height
 
  color[] = {1,1,1,1}; // Arrow color
  colorActive[] = {1,0.5,0,1}; // Selected arrow color
 
  sizeEx = GUI_GRID_CENTER_H; // Text size
  font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
  shadow = 0; // Shadow (0 - none, 1 - N/A, 2 - black outline)
  colorText[] = {1,1,1,1}; // Text color
  colorSelect[] = {1,0.5,0,1}; // Selected text color
  colorDisabled[] = {1,1,1,0.5}; // Disabled text color
 
  tooltip = "CT_XLISTBOX"; // Tooltip text
  tooltipColorShade[] = {0,0,0,1}; // Tooltip background color
  tooltipColorText[] = {1,1,1,1}; // Tooltip text color
  tooltipColorBox[] = {1,1,1,1}; // Tooltip frame color
 
  arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa"; // Arrow
  arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa"; // Arrow when clicked on
  border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa"; // Fill texture
 
  soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1}; // Sound played when an item is selected
 
  onCanDestroy = "systemChat str ['onCanDestroy',_this]; true";
  onDestroy = "systemChat str ['onDestroy',_this]; false";
  onSetFocus = "systemChat str ['onSetFocus',_this]; false";
  onKillFocus = "systemChat str ['onKillFocus',_this]; false";
  onKeyDown = "systemChat str ['onKeyDown',_this]; false";
  onKeyUp = "systemChat str ['onKeyUp',_this]; false";
  onMouseButtonDown = "systemChat str ['onMouseButtonDown',_this]; false";
  onMouseButtonUp = "systemChat str ['onMouseButtonUp',_this]; false";
  onMouseButtonClick = "systemChat str ['onMouseButtonClick',_this]; false";
  onMouseButtonDblClick = "systemChat str ['onMouseButtonDblClick',_this]; false";
  onMouseZChanged = "systemChat str ['onMouseZChanged',_this]; false";
  onMouseMoving = "";
  onMouseHolding = "";
 
  onLBSelChanged = "systemChat str ['onLBSelChanged',_this]; false";
  onLBDblClick = "systemChat str ['onLBDblClick',_this]; false";
};</syntaxhighlight></spoiler>
 
==RscListNBox (A3 1.28 Template)==
[[File:WuChaoRen 000.png]] [[File:WuChaoRen 001.png]] [[File:WuChaoRen 002.png]] [[File:WuChaoRen 003.png]]<br><br>
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class _CT_LISTNBOX_RIGHT: _CT_BUTTON
{
  idc = 1000;
  text = "<";
  borderSize = 0;
  colorShadow[] = {0,0,0,0};
};
class _CT_LISTNBOX_LEFT: _CT_LISTNBOX_RIGHT
{
  idc = 1001;
  text = ">";
};
class _CT_LISTNBOX             
{
  access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
  idc = CT_LISTNBOX; // Control identification (without it, the control won't be displayed)
  type = CT_LISTNBOX; // Type 102
  style = ST_LEFT + LB_TEXTURES; // Style
  default = 0; // Control selected by default (only one within a display can be used)
  blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.
 
  x = 29 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
  y = 15 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
  w = 10 * GUI_GRID_CENTER_W; // Width
  h = 3 * GUI_GRID_CENTER_H; // Height
 
  colorSelectBackground[] = {1,0.5,0,1}; // Selected item fill color
  colorSelectBackground2[] = {0,0,0,1}; // Selected item fill color (oscillates between this and colorSelectBackground)
 
  sizeEx = GUI_GRID_CENTER_H; // Text size
  font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
  shadow = 0; // Shadow (0 - none, 1 - directional, color affected by colorShadow, 2 - black outline)
  colorText[] = {1,1,1,1}; // Text and frame color
  colorDisabled[] = {1,1,1,0.5}; // Disabled text color
  colorSelect[] = {1,1,1,1}; // Text selection color
  colorSelect2[] = {1,1,1,1}; // Text selection color (oscillates between this and colorSelect)
  colorShadow[] = {0,0,0,0.5}; // Text shadow color (used only when shadow is 1)
 
  tooltip = "CT_LISTNBOX"; // Tooltip text
  tooltipColorShade[] = {0,0,0,1}; // Tooltip background color
  tooltipColorText[] = {1,1,1,1}; // Tooltip text color
  tooltipColorBox[] = {1,1,1,1}; // Tooltip frame color
 
  columns[] = {0.1,0.4}; // Horizontal coordinates of columns (relative to list width, in range from 0 to 1)
 
  drawSideArrows = 1; // 1 to draw buttons linked by idcLeft and idcRight on both sides of selected line. They are resized to line height
  idcLeft = 1000; // Left button IDC
  idcRight = 1001; // Right button IDC
 
  period = 1; // Oscillation time between colorSelect/colorSelectBackground2 and colorSelect2/colorSelectBackground when selected
 
  rowHeight = GUI_GRID_CENTER_H; // Row height
  maxHistoryDelay = 1; // Time since last keyboard type search to reset it
 
  soundSelect[] = {"\A3\ui_f\data\sound\RscListbox\soundSelect",0.09,1}; // Sound played when an item is selected
 
  // Scrollbar configuration (applied only when LB_TEXTURES style is used)
  class ListScrollBar
  {
    width = 0; // width of ListScrollBar
    height = 0; // height of ListScrollBar
    scrollSpeed = 0.01; // scrollSpeed of ListScrollBar
 
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on
    border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically)
    thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically)
 
    color[] = {1,1,1,1}; // Scrollbar color
  };
 
  onCanDestroy = "systemChat str ['onCanDestroy',_this]; true";
  onDestroy = "systemChat str ['onDestroy',_this]; false";
  onSetFocus = "systemChat str ['onSetFocus',_this]; false";
  onKillFocus = "systemChat str ['onKillFocus',_this]; false";
  onKeyDown = "systemChat str ['onKeyDown',_this]; false";
  onKeyUp = "systemChat str ['onKeyUp',_this]; false";
  onMouseButtonDown = "systemChat str ['onMouseButtonDown',_this]; false";
  onMouseButtonUp = "systemChat str ['onMouseButtonUp',_this]; false";
  onMouseButtonClick = "systemChat str ['onMouseButtonClick',_this]; false";
  onMouseButtonDblClick = "systemChat str ['onMouseButtonDblClick',_this]; false";
  onMouseZChanged = "systemChat str ['onMouseZChanged',_this]; false";
  onMouseMoving = "";
  onMouseHolding = "";
 
  onLBSelChanged = "systemChat str ['onLBSelChanged',_this]; false";
  onLBDblClick = "systemChat str ['onLBDblClick',_this]; false";
};</syntaxhighlight></spoiler>
 
==RscXComboBox (A3 1.28 Template)==
[[File:WuChaoRen004.png]]<br><br>
<spoiler text="Example Config"><syntaxhighlight lang="cpp">class _CT_XCOMBO // Xbox combo box, cannot be controlled with mouse
{
  access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
  idc = CT_XCOMBO; // Control identification (without it, the control won't be displayed)
  type = CT_XCOMBO; // Type is 44
  style = ST_LEFT + LB_TEXTURES; // Style
  default = 0; // Control selected by default (only one within a display can be used)
  blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.
 
  x = 12 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
  y = 22 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
  w = 10 * GUI_GRID_CENTER_W; // Width
  h = 1 * GUI_GRID_CENTER_H; // Height
 
  colorSelectBackground2[] = {0,0,0,1}; // Selected fill color (oscillates between this and List >> colorSelectBackground)
 
  colorBorder[] = {1,0,1,1}; // arrow color
  colorSelectBorder[] = {1,1,1,1}; // Selected arrow color
  colorDisabledBorder[] = {0,1,1,1}; // arrow color when disabled
 
  sizeEx = GUI_GRID_CENTER_H; // Text size
  font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
  shadow = 0; // Shadow (0 - none, 1 - N/A, 2 - black outline)
  colorText[] = {1,1,1,1}; // Text color
  colorSelect[] = {1,1,1,1}; // Selected text color
  colorSelect2[] = {1,1,1,1}; // Selected text color (oscillates between this and colorSelect)
  colorDisabled[] = {1,1,1,0.5}; // Disabled text color
 
  tooltip = "CT_XCOMBO"; // Tooltip text
  tooltipColorShade[] = {0,0,0,1}; // Tooltip background color
  tooltipColorText[] = {1,1,1,1}; // Tooltip text color
  tooltipColorBox[] = {1,1,1,1}; // Tooltip frame color
 
  soundExpand[] = {"\A3\ui_f\data\sound\RscCombo\soundExpand",0.1,1}; // Sound played when the list is expanded
  soundCollapse[] = {"\A3\ui_f\data\sound\RscCombo\soundCollapse",0.1,1}; // Sound played when the list is collapsed
  soundSelect[] = {"\A3\ui_f\data\sound\RscCombo\soundSelect",0.1,1}; // Sound played when an item is selected
 
  // List title (not moved when display is dragged)
  class Title
  {
    text = "CT_XCOMBO";
    x = 12 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
    y = 21 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
    w = 10 * GUI_GRID_CENTER_W; // Width
    h = 1 * GUI_GRID_CENTER_H; // Height
 
    colorBackground[] = {0.2,0.2,0.2,1}; // Fill color
    colorSelectBackground[] = {1,0.5,0,1}; // Selected item fill color
 
    colorBorder[] = {0,0,0,1}; // Border color
    colorSelectBorder[] = {0,0,0,1}; // Selected border color
    colorDisabledBorder[] = {1,1,1,1}; // Disabled border color
 
    font = GUI_FONT_NORMAL; // Font from CfgFontFamilies
    size = GUI_GRID_CENTER_H; // Text size
    colorText[] = {1,1,1,1}; // Text color
    colorSelect[] = {1,1,1,1}; // Selected text color
    colorDisabled[] = {1,1,1,0.5}; // Disabled text color
  };
  // Item list displayed when arrow right is pressed while the control is in focus (not moved when display is dragged)
  class List
  {
    x = 22 * GUI_GRID_CENTER_W + GUI_GRID_CENTER_X; // Horizontal coordinates
    y = 22 * GUI_GRID_CENTER_H + GUI_GRID_CENTER_Y; // Vertical coordinates
    w = 10 * GUI_GRID_CENTER_W; // Width
    h = 5 * GUI_GRID_CENTER_H; // Height
 
    colorBackground[] = {0.2,0.2,0.2,1}; // List fill color
    colorSelectBackground[] = {1,0.5,0,1}; // Selected item fill color (oscillates between this and colorSelectBackground2 in control root)
 
    colorBorder[] = {1,1,1,1}; // List scrollbar color (combined with Scrollbar >> color)
 
    rowHeight = 1 * GUI_GRID_CENTER_H; // Row height
    sizeEx = GUI_GRID_CENTER_H; // Text size
    colorText[] = {1,1,1,1}; // Text color
    colorSelect[] = {1,1,1,1}; // Selected text color (oscillates between this and colorSelect2 in control root)
  };
  // Scrollbar configuration (applied only when LB_TEXTURES style is used)
  class ScrollBar
  {
    width = 0; // width of scrollBar
    height = 0; // height of scrollbar
    scrollSpeed = 0.01; // speed of scroll bar
 
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on
    border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically)
    thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically)
 
    color[] = {1,1,1,1}; // Scrollbar color (combined with List >> colorBorder)
  };
 
  onCanDestroy = "systemChat str ['onCanDestroy',_this]; true";
  onDestroy = "systemChat str ['onDestroy',_this]; false";
  onMouseEnter = "systemChat str ['onMouseEnter',_this]; false";
  onMouseExit = "systemChat str ['onMouseExit',_this]; false";
  onSetFocus = "systemChat str ['onSetFocus',_this]; false";
  onKillFocus = "systemChat str ['onKillFocus',_this]; false";
  onKeyDown = "systemChat str ['onKeyDown',_this]; false";
  onKeyUp = "systemChat str ['onKeyUp',_this]; false";
  onMouseButtonDown = "systemChat str ['onMouseButtonDown',_this]; false";
  onMouseButtonUp = "systemChat str ['onMouseButtonUp',_this]; false";
  onMouseButtonClick = "systemChat str ['onMouseButtonClick',_this]; false";
  onMouseButtonDblClick = "systemChat str ['onMouseButtonDblClick',_this]; false";
  onMouseZChanged = "systemChat str ['onMouseZChanged',_this]; false";
  onMouseMoving = "";
  onMouseHolding = "";
 
  onLBSelChanged = "systemChat str ['onLBSelChanged',_this]; false";
  onLBDblClick = "systemChat str ['onLBDblClick',_this]; false";
  onLBListSelChanged = "systemChat str ['onLBListSelChanged',_this]; false";
};</syntaxhighlight></spoiler>
 
[[Category: Dialogs]]

Latest revision as of 14:38, 7 February 2021

Disambiguation
This disambiguation page lists articles associated with the same title.