setCameraEffect: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
| Line 1: | Line 1: | ||
| {{RV|type=command | {{RV|type=command | ||
| |arma1 | |game1= arma1 | ||
| |1.00 | |version1= 1.00 | ||
| | | |game2= arma2 | ||
| |version2= 1.00 | |||
| | | |game3= arma2oa | ||
| |version3= 1.51 | |||
| |gr1= Camera Control | |||
| |descr= {{Feature|arma3|This command is not available in Arma 3.}} | |||
| ''' | '''Name''' defines the effect type (a subclass of CfgCameraEffects.Array) and '''Position''' the effect's relative position. | ||
| *"TOP" | {{{!}} class="wikitable" | ||
| *"LEFT" | ! Name | ||
| *"RIGHT" | ! Placement | ||
| *"FRONT" | {{!}}- | ||
| *"BACK" | {{!}} style="vertical-align: top" {{!}} | ||
| *"LEFT FRONT" | <div style="columns: 2"> | ||
| *"RIGHT FRONT" | * "TERMINATE" | ||
| *"LEFT BACK" | * "INTERNAL" | ||
| *"RIGHT BACK" | * "ZOOMIN" | ||
| *"LEFT TOP" | * "ZOOMINSLOW" | ||
| *"RIGHT TOP" | * "AROUND" | ||
| *"FRONT TOP" | * "AROUNDSLOW" | ||
| *"BACK TOP" | * "ZOOMANDAROUND" | ||
| *"BOTTOM" | * "AROUNDANDZOOMINSLOW" | ||
| * "ZOOMINS" | |||
| * "FIXED" | |||
| * "FIXEDWITHZOOM" | |||
| * "EXTERNAL" | |||
| * "$TERMINATE$" | |||
| </div> | |||
| {{!}} style="vertical-align: top" {{!}} | |||
| <div style="columns: 3"> | |||
| * "TOP" | |||
| * "LEFT" | |||
| * "RIGHT" | |||
| * "FRONT" | |||
| * "BACK" | |||
| * "LEFT FRONT" | |||
| * "RIGHT FRONT" | |||
| * "LEFT BACK" | |||
| * "RIGHT BACK" | |||
| * "LEFT TOP" | |||
| * "RIGHT TOP" | |||
| * "FRONT TOP" | |||
| * "BACK TOP" | |||
| * "BOTTOM" | |||
| </div> | |||
| {{!}}} | |||
| |  | |s1= triggerOrWaypoint [[setCameraEffect]] [name, position] | ||
| |p1=  | |p1= triggerOrWaypoint: [[Object]] or [[Array]] format [[Waypoint]] | ||
| |p2= [name, position]: [[Array]] | |p2= [name, position]: [[Array]] | ||
| Line 51: | Line 65: | ||
| |p4= position: [[String]] | |p4= position: [[String]] | ||
| |  | |r1= [[Nothing]] | ||
| |x1= <code> | |x1= <code>myTrigger [[setCameraEffect]] ["ZoomIn", "FRONT"];</code> | ||
| |x2= <code>_waypoint1 [[setCameraEffect]] ["FIXED", "RIGHT TOP"];</code> | |||
| |seealso= [[cameraEffect]] | |seealso= [[cameraEffect]] | ||
| }} | }} | ||
| {{GameCategory|ofpe|Scripting Commands}} | {{GameCategory|ofpe|Scripting Commands}} | ||
Revision as of 14:14, 15 March 2021
Description
- Description:
- 
Name defines the effect type (a subclass of CfgCameraEffects.Array) and Position the effect's relative position. Name Placement - "TERMINATE"
- "INTERNAL"
- "ZOOMIN"
- "ZOOMINSLOW"
- "AROUND"
- "AROUNDSLOW"
- "ZOOMANDAROUND"
- "AROUNDANDZOOMINSLOW"
- "ZOOMINS"
- "FIXED"
- "FIXEDWITHZOOM"
- "EXTERNAL"
- "$TERMINATE$"
 - "TOP"
- "LEFT"
- "RIGHT"
- "FRONT"
- "BACK"
- "LEFT FRONT"
- "RIGHT FRONT"
- "LEFT BACK"
- "RIGHT BACK"
- "LEFT TOP"
- "RIGHT TOP"
- "FRONT TOP"
- "BACK TOP"
- "BOTTOM"
 
- Groups:
- Camera Control
Syntax
- Syntax:
- triggerOrWaypoint setCameraEffect [name, position]
- Parameters:
- triggerOrWaypoint: Object or Array format Waypoint
- [name, position]: Array
- name: String
- position: String
- Return Value:
- Nothing
Examples
- Example 1:
- myTrigger setCameraEffect ["ZoomIn", "FRONT"];
- Example 2:
- _waypoint1 setCameraEffect ["FIXED", "RIGHT TOP"];
Additional Information
- See also:
- cameraEffect
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	


