diag setLightNew: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "arma3Diag" to "arma3diag") |
(fixed category. Is not only in diag but also in the base game) |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| | |game1= arma3 | ||
|1.82 | |version1= 1.82 | ||
|gr1 = Lights | |gr1 = Lights | ||
Line 9: | Line 9: | ||
|gr2= Diagnostic | |gr2= Diagnostic | ||
| Overrides currently used scene lightning. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of simulWeatherSync. | |descr= Overrides currently used scene lightning. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of [[simulWeatherSync]]. | ||
| [[diag_setLightNew]] config | |s1= [[diag_setLightNew]] config | ||
|p1= config: [[String]] - Config in string form | |p1= config: [[String]] - Config in string form | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[diag_setLightNew]] "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... "</code> | |x1= <code>[[diag_setLightNew]] "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... "</code> |
Revision as of 23:56, 28 March 2021
Description
- Description:
- Overrides currently used scene lightning. The operand is config that is placed as a string (not file). The changes may not be applied immediately, but can be forced by the call of simulWeatherSync.
- Groups:
- LightsDiagnostic
Syntax
- Syntax:
- diag_setLightNew config
- Parameters:
- config: String - Config in string form
- Return Value:
- Nothing
Examples
- Example 1:
diag_setLightNew "sunOrMoon = 1; diffuse[] = { 0, 0, 0, 0 }; diffuseCloud[] = { 0, 0, 0, 0 }; ambient[] = { 0, 0, 0, 0 }; ... "
Additional Information
- See also:
- diag_lightNewLoad
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note