BIS fnc disableRevive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Arma 3 ([^ACHJKLMTZ|])([^|]+)\]\]" to "Arma 3: $1$2") |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|version1= 1.42 | |version1= 1.42 | ||
|gr1 = Revive | |gr1= Revive | ||
|descr= Disable revive on given unit. | |descr= Disable revive on given unit. |
Revision as of 12:37, 11 April 2021
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - Affected player
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_unit] call BIS_fnc_disableRevive;
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_reenableRevive
Notes
-
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Only post proven facts here! Add Note