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| {{RV|type=command
| | #REDIRECT [[ropeCreate]] |
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| |game1= tkoh
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| |version1= 1.00
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| |gr1= Ropes and Sling Loading
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| |descr= Creates a rope.
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| {{Feature|arma3|This command syntax is for {{tkoh}} only. For {{arma3}}, see [[ropeCreate]].}}
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| |s1= [[ropeCreate]] [fromObject, fromPoint, toObject, toPoint, segments, length]
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| |p1= fromObject: [[Object]] - object where rope starts and which fly behavior will be affected
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| |p2= fromPoint: [[Array]] or [[String]] - specifies where on the object the rope should start, either a string (name of memory point) or an array of three numbers (vector in model coordinates).
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| |p3= toObject: [[Object]] - object which is automatically attached to other side of rope (can be objNull, rope will stay with free end)
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| |p4= toPoint: [[Array]] or [[String]] - specifies where on the object the rope should finish, either a string (name of memory point) or an array of three numbers (vector in model coordinates)
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| |p5= segments: [[Number]] - define number of segments to be created
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| |p6= length (Optional): [[Number]] - optional, rope length in meters
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| |r1= [[Object]]
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| |s2= [[ropeCreate]] [fromObject, fromPoint, length, segments, unroll]
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| |p21= fromObject: [[Object]] - object where rope starts and which fly behavior will be affected
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| |p22= fromPoint: [[Array]] or [[String]] - specifies where on the object the rope should start, either a string (name of memory point) or an array of three numbers (vector in model coordinates)
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| |p23= length (Optional): [[Number]] - rope length
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| |p24= segments (Optional): [[Number]] - define number of rope segments
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| |p25= unroll (Optional): [[Boolean]] - true if rope starts at one place and falls down unrolling itself, false to create it already in full length (default: false)
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| |r2= [[Object]]
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| |x1= <code>myRope = [[{{PAGENAME}}|ropeCreate]] [<nowiki/>[[vehicle]] [[player]], "fastrope0", 10, 10, [[true]]];</code>
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| |seealso= [[ropeCreate|ropeCreate ({{arma3}})]], [[ropeDestroy]], [[ropeDetach]], [[ropeSetCargoMass]]
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| }}
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