cutFadeOut: Difference between revisions
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|version2= 1.00 | |version2= 1.00 | ||
|game3= arma2oa | |game3= arma2oa | ||
|version3= 1.55 | |version3= 1.55 | ||
|game4= tkoh | |game4= tkoh | ||
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Revision as of 14:58, 3 May 2021
Description
- Description:
- Terminates the effect in the given layer by fading it out according to the given duration. If named layer is used and it doesn't exist, it will be allocated. For title layer see titleFadeOut.
- Groups:
- GUI Control
Syntax
Alternative Syntax
- Syntax:
- layerName cutFadeOut duration Template:Since
- Parameters:
- layerName: String - effect layer name. Layer names are CaSe SeNsItIvE
- duration: Number - fade out time
- Return Value:
- Number - number of the corresponding layer
Examples
- Example 1:
0 cutFadeOut 2;
- Example 2:
_layer = "layer1" cutFadeOut 2;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 9, 2016 - 11:30 (UTC)
- Krzmbrzl00
-
1.60 The actual fadeOut-duration can be dependent on the duration for the fadeIn (e.g. specified by cutText). If the fadeIn-duration is set to a value less than 1 the fadeOut-duration will be the given number multiplied by the fadeIn-duration.
"test" cutText ["", "BLACK", 0.5, true]; // fadein is < 0 "test" cutFadeOut 2; // The actual fadeout-time is 2 * 0.5 = 1
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.05
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control