velocity: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "|game5= arma2oa  |version5= 1.51 " to "|game5= arma2oa  |version5= 1.50 ")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\|game([0-9]) ?= (.+)  \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")  | 
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|game1= ofp  | |game1= ofp  | ||
|version1= 1.80  | |version1= 1.80  | ||
|game2= ofpe  | |game2= ofpe  | ||
|version2= 1.00  | |version2= 1.00  | ||
|game3= arma1  | |game3= arma1  | ||
|version3= 1.00  | |version3= 1.00  | ||
|game4= arma2  | |game4= arma2  | ||
|version4= 1.00  | |version4= 1.00  | ||
|game5= arma2oa  | |game5= arma2oa  | ||
|version5= 1.50  | |version5= 1.50  | ||
|game6= tkoh  | |game6= tkoh  | ||
|version6= 1.00  | |version6= 1.00  | ||
|game7= arma3  | |game7= arma3  | ||
|version7= 0.50  | |version7= 0.50  | ||
Revision as of 16:02, 3 May 2021
Description
- Description:
 - Returns the velocity of the object as vector in m/s.
 - Groups:
 - Object Manipulation
 
Syntax
Examples
- Example 1:
 _vector = velocity jeep;- Example 2:
 if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.80
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Object Manipulation