add3DENConnection: Difference between revisions
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{{RV|type=command  | {{RV|type=command  | ||
|arma3  | |game1= arma3  | ||
|1.56  | |version1= 1.56  | ||
|gr1= Eden Editor  | |gr1= Eden Editor  | ||
| [[Eden Editor: Connecting|Connect]] entities together.  | |descr= [[Eden Editor: Connecting|Connect]] entities together.  | ||
| '''add3DENConnection''' [type, from, to]  | |s1= '''add3DENConnection''' [type, from, to]  | ||
|  | |p1= type: [[String]] - Connection class from ''Cfg3DEN >> Connections''  | ||
|    | |p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - Entities which are being connected  | ||
[[remove3DENConnection]]  | |||
[[get3DENConnections]]  | |p3= to: [[Eden Entity]]- Entity to which entities will be connected to  | ||
|r1= [[Boolean]] - [[true]] If the connection was made  | |||
|x1= <code>[[add3DENConnection]] ["RandomStart", [[get3DENSelected]] "Object", "marker_0"];{{cc|Set random start on marker "marker_0" for all selected objects.}}</code>  | |||
|seealso= [[remove3DENConnection]] [[get3DENConnections]]  | |||
}}  | }}  | ||
Revision as of 08:38, 18 May 2021
Description
- Description:
 - Connect entities together.
 - Groups:
 - Eden Editor
 
Syntax
- Syntax:
 - add3DENConnection [type, from, to]
 - Parameters:
 - type: String - Connection class from Cfg3DEN >> Connections
 - from: Array of Eden Entities - Entities which are being connected
 - to: Eden Entity- Entity to which entities will be connected to
 - Return Value:
 - Boolean - true If the connection was made
 
Examples
- Example 1:
 add3DENConnection ["RandomStart", get3DENSelected "Object", "marker_0"];// Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
 - remove3DENConnection get3DENConnections
 
Notes
- 
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