BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ") |
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Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.16 | |version1= 1.16 | ||
|gr1= Curator | |gr1= Curator | ||
| Make destroyed curator objects non-editable. | |descr= Make destroyed curator objects non-editable. | ||
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] | | [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] |
Revision as of 18:20, 9 June 2021
Description
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object - Curator module or objects to be removed after death
- parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
- Return Value:
- Return value needed
Examples
- Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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