velocity: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
||
Line 31: | Line 31: | ||
|r1= [[Array]] - [[Vector3D]] | |r1= [[Array]] - [[Vector3D]] | ||
|x1= <code>_vector = [[velocity]] jeep;</code> | |x1= <code>_vector = [[velocity]] jeep;</code> | ||
Revision as of 20:22, 10 June 2021
Description
- Description:
- Returns the velocity of the object as vector in m/s.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_vector = velocity jeep;
- Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation