ppEffectDestroy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=") |
Lou Montana (talk | contribs) m (Text replacement - " \| +(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) *=" to " |$1=") |
||
Line 29: | Line 29: | ||
|p22= effect1: [[Number]] - effect handle | |p22= effect1: [[Number]] - effect handle | ||
| r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <code>[[ppEffectDestroy]] _hndl;</code> | |x1= <code>[[ppEffectDestroy]] _hndl;</code> |
Revision as of 23:30, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- effect: Number - effect handle
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ppEffectDestroy [effect1,...]
- Parameters:
- [effect1,...]: Array - array of effect handles -
- effect1: Number - effect handle
- Return Value:
- Nothing
Examples
- Example 1:
ppEffectDestroy _hndl;
- Example 2:
ppEffectDestroy [_hndl0, _hndl1, _hndl2];
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectCreateppEffectCommitppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note