ppEffectDestroy: Difference between revisions

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m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=")
m (Text replacement - " \| +(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) *=" to " |$1=")
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|p22= effect1: [[Number]] - effect handle
|p22= effect1: [[Number]] - effect handle


| r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <code>[[ppEffectDestroy]] _hndl;</code>
|x1= <code>[[ppEffectDestroy]] _hndl;</code>

Revision as of 23:30, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
effect: Number - effect handle
Return Value:
Nothing

Alternative Syntax

Syntax:
ppEffectDestroy [effect1,...]
Parameters:
[effect1,...]: Array - array of effect handles -
effect1: Number - effect handle
Return Value:
Nothing

Examples

Example 1:
ppEffectDestroy _hndl;
Example 2:
ppEffectDestroy [_hndl0, _hndl1, _hndl2];

Additional Information

See also:
Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectCreateppEffectCommitppEffectCommittedppEffectAdjust

Notes

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Only post proven facts here! Add Note