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back to [[Scripting_Reference# | back to [[Scripting_Reference#S|COMREF]] | ||
<h2 style="color:#000066">'' | <h2 style="color:#000066">'''''person'' switchmove ''movename'''''</h2> | ||
'''Operand types:''' | '''Operand types:''' | ||
person: [[Object]] | '''person:''' [[Object]] | ||
movename: [[String]] | '''movename:''' [[String]] | ||
'''Type of returned value:''' | '''Type of returned value:''' | ||
Nothing | [[Nothing]] | ||
'''Description:''' | '''Description:''' | ||
When used on a person, given move is started | When used on a person, given move is started immediately (no transition).<br> | ||
Use switchMove "" to switch back to default movement if there is no transition back, otherwise person may become stuck. | Use switchMove '''""''' to switch back to default movement if there is no transition back, otherwise person may become stuck. | ||
'''Example:''' | '''Example:''' | ||
loon1 '''switchMove''' "FXStandDip" | loon1 '''switchMove''' "FXStandDip" | ||
'''Comments''' | '''Comments''' | ||
For a smooth transition use [[playMove]]. | For a smooth transition use [[playMove]]. | ||
Revision as of 12:31, 17 April 2006
back to COMREF
person switchmove movename
Operand types:
person: Object
movename: String
Type of returned value:
Description:
When used on a person, given move is started immediately (no transition).
Use switchMove "" to switch back to default movement if there is no transition back, otherwise person may become stuck.
Example:
loon1 switchMove "FXStandDip"
Comments
For a smooth transition use playMove.