set3DENAttributes: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p2= class: [[String]] - attribute name
|p2= class: [[String]] - attribute name
|p3= value: [[Anything]] - new attribute value
|p3= value: [[Anything]] - new attribute value
| [[Boolean]] - [[true]] if the value was set
|r1= [[Boolean]] - [[true]] if the value was set


|x1= <code>[[set3DENAttributes]] <nowiki>[[</nowiki>[[get3DENSelected]] "Object","ControlMP",[[true]] ]];</code>
|x1= <code>[[set3DENAttributes]] <nowiki>[[</nowiki>[[get3DENSelected]] "Object","ControlMP",[[true]] ]];</code>

Revision as of 13:20, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
entities: Array of types Eden Entity or Eden ID
class: String - attribute name
value: Anything - new attribute value
Return Value:
Boolean - true if the value was set

Examples

Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]]; Set all selected objects as playable

Additional Information

See also:
See also needed

Notes

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