System Requirements – ArmA: Armed Assault
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(Reformatted the whole page, added some minor detail.) |
(Updated to remove the "dual-core not supported" entries, as ArmA-Mark testing has proven that dual-core rigs perform better when running ArmA) |
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Line 3: | Line 3: | ||
* <b>Central Processing Unit</b> | * <b>Central Processing Unit</b> | ||
** 2 GHz or better Intel or AMD processor, or equivalent of. | ** 2 GHz or better Intel or AMD processor, or equivalent of. | ||
***<i> | ***<i>Currently not <b>optimised</b> for Dual-core CPU's, game is functional on dual-core CPU's. [http://paladin.madtrax.cc/armamark/generator.php?doc=index&lang=en See ArmA-Mark results]</i> | ||
* <b>Physical Random Access Memory</b> | * <b>Physical Random Access Memory</b> | ||
** 512 MB or better, technology independant | ** 512 MB or better, technology independant | ||
Line 23: | Line 23: | ||
* <b>Central Processing Unit</b> | * <b>Central Processing Unit</b> | ||
** 3 GHz or better Intel or AMD processor, or equivalent of. | ** 3 GHz or better Intel or AMD processor, or equivalent of. | ||
*** <i> | ***<i>Currently not <b>optimised</b> for Dual-core CPU's, game is functional on dual-core CPU's. [http://paladin.madtrax.cc/armamark/generator.php?doc=index&lang=en See ArmA-Mark results]</i> | ||
* <b>Physical Random Access Memory</b> | * <b>Physical Random Access Memory</b> | ||
** 1 GB or better, technology independent | ** 1 GB or better, technology independent |
Revision as of 19:09, 23 December 2006
Official System Requirements
Minimum specifications
- Central Processing Unit
- 2 GHz or better Intel or AMD processor, or equivalent of.
- Currently not optimised for Dual-core CPU's, game is functional on dual-core CPU's. See ArmA-Mark results
- 2 GHz or better Intel or AMD processor, or equivalent of.
- Physical Random Access Memory
- 512 MB or better, technology independant
- DDR or better recommended, not official.
- 512 MB or better, technology independant
- Graphics Processor/Chipset
- nVidia Geforce FX with 128 MB RAM & Pixel Shader 2.0 or better
- Unknown if SLI is supported/compatible
- ATI Radeon 9500 with 128 MB of RAM & Pixel Shader 2.0 or better
- Unknown if CrossFire is supported/compatible
- nVidia Geforce FX with 128 MB RAM & Pixel Shader 2.0 or better
- Required amount of disk space for initial installation,
- 3 GB (or more as needed for downloadable add-ons)
- Operating System
- Windows 2000 or Windows XP.
- Newer and older operating systems may not be supported. Only Windows is supported at this time. (Unknown if service packs have any overbearing effect)
- Windows 2000 or Windows XP.
- Additional software and drivers
- DirectX 9.0c
Recommended specifications
- Central Processing Unit
- 3 GHz or better Intel or AMD processor, or equivalent of.
- Currently not optimised for Dual-core CPU's, game is functional on dual-core CPU's. See ArmA-Mark results
- 3 GHz or better Intel or AMD processor, or equivalent of.
- Physical Random Access Memory
- 1 GB or better, technology independent
- DDR or better recommended, not official.
- 1 GB or better, technology independent
- Graphics Processor/Chipset
- nVidia 6800 or better, with at least 256 MB of onboard RAM.
- Unknown if SLI is supported/compatible
- ATI X800 or better with at least 256 MB of onboard RAM
- Unknown if CrossFire is supported/compatible
- nVidia 6800 or better, with at least 256 MB of onboard RAM.
- Required amount of disk space for initial installation,
- 3 GB (or more as needed for downloadable add-ons)
- Operating System
- Windows XP.
- Newer and older operating systems (predating Windows 2000) may not be supported. Only Windows is supported at this time. (Unknown if service packs have any overbearing effect)
- Windows XP.
- Additional software and drivers
- DirectX 9.0c