setMimic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| ofp \|1.00 +\|([^g])" to " | ofp |1.00 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arma3 |version7= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}} | {{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}} | ||
| person [[setMimic]] mimic | |s1= person [[setMimic]] mimic | ||
|p1= person: [[Object]] | |p1= person: [[Object]] |
Revision as of 23:20, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationUnit Identity
Syntax
- Syntax:
- person setMimic mimic
- Parameters:
- person: Object
- mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x - "Default"
- "Normal"
- "Smile"
- "Hurt"
- "Ironic"
- "Sad"
- "Cynic"
- "Surprised"
- "Agresive"sic
- "Angry"
- "neutral"
- "dead"
- "danger"
- "hurt"
- "aware"
- "safe"
- "combat"
- "unconscious"
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 setMimic "hurt";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 19, 2010 - 15:30 (CEST)
- Lou Montana
- Not working in Arma 2 1.05.
Categories:
- Stubs
- Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Identity
- Scripting Commands: Local Effect