BIS fnc moduleEditTerrainObject: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.76 | |||
| | |gr1= Modules | ||
| | |descr= <pre>/*-------------------------------------------------------------------------------------------------- | ||
Setups given terrain object. | Setups given terrain object. | ||
--------------------------------------------------------------------------------------------------*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | --------------------------------------------------------------------------------------------------*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_moduleEditTerrainObject]] | |s1= [] call [[BIS_fnc_moduleEditTerrainObject]] | ||
|p1 | |p1= | ||
| | |r1= | ||
|x1 | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 02:17, 13 June 2021
Description
- Description:
/*-------------------------------------------------------------------------------------------------- Setups given terrain object. --------------------------------------------------------------------------------------------------*/
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- [] call BIS_fnc_moduleEditTerrainObject
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note