BIS fnc priorityQueue Init: Difference between revisions
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.86 | |||
| |1.86 | |||
| |gr1= Priority Queue | |gr1= Priority Queue | ||
| |descr= <pre>/* | |||
| 	Author: Zozo | 	Author: Zozo | ||
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| 	Example: | 	Example: | ||
| 	_priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; | 	_priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; | ||
| *</pre>{{placeholder}}<!-- Remove this after fill-in --> | *</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
| |s1= [] call [[BIS_fnc_priorityQueue_Init]] | |||
| | | |p1=  | ||
| | | |r1= | ||
| | | |x1= | ||
| | | |seealso= | ||
| }} | }} | ||
Latest revision as of 02:19, 13 June 2021
Description
- Description:
- /* Author: Zozo Description: Initialize the Priority Queue data structure. The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. Parameters: _maxSize:INT - OPTIONAL, sets the Queue MAX SIZE (otherwise it is set to the constant defined in the .inc file) Returns: _handle: Handle to the Queue (essential for manipulation with the Queue) Syntax: _handle:INT = [_maxSize] call BIS_fnc_PriorityQueue_Init; Example: _priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; * 
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_Init
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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