set3DENAttributes: Difference between revisions

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Set all selected objects as playable
Set all selected objects as playable


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|seealso= [[get3DENAttribute]] [[clear3DENAttribute]]
[[get3DENAttribute]] [[clear3DENAttribute]]
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Revision as of 14:39, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
set3DENAttributes [[<entities1>,<class1>,<value1>], ..., [<entitiesN>,<classN>,<valueN>]]
Parameters:
entities: Array of types Eden Entity or Eden ID
class: String - attribute name
value: Anything - new attribute value
Return Value:
Boolean - true if the value was set

Examples

Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]]; Set all selected objects as playable

Additional Information

See also:
get3DENAttribute clear3DENAttribute

Notes

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