BIS fnc versionInfo: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI | ||
|[[productVersion]]}} | |descr= Fills the first passed control with game type and version number, and positions both controls according to the game type. | ||
|s1= [gameTypeVersionControl, modControl] call [[BIS_fnc_versionInfo]]; | |||
|p1= gameTypeVersionControl - [[Control]] - Control for indication of game type (Stable/Dev) and version number (RscText) | |||
|p2= modControl - [[Control]] - Control for indication of modded game (RscActiveText) | |||
|r1= [[Nothing]] | |||
|x1= <code>[_ctrlVersion, _ctrlModded] [[call]] [[BIS_fnc_versionInfo]];</code> | |||
|seealso= [[productVersion]] | |||
}} |
Revision as of 15:15, 13 June 2021
Description
- Description:
- Fills the first passed control with game type and version number, and positions both controls according to the game type.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [gameTypeVersionControl, modControl] call BIS_fnc_versionInfo;
- Parameters:
- gameTypeVersionControl - Control - Control for indication of game type (Stable/Dev) and version number (RscText)
- modControl - Control - Control for indication of modded game (RscActiveText)
- Return Value:
- Nothing
Examples
- Example 1:
[_ctrlVersion, _ctrlModded] call BIS_fnc_versionInfo;
Additional Information
- See also:
- productVersion
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note