BIS fnc initVirtualUnit: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) *  \|p1=" to " |s1=$1  |p1=") | Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2  |descr=$3") | ||
| Line 7: | Line 7: | ||
| |gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | Initialize virtual unit. Disable it, turn the camera upwards and save its correct side. | |descr= Initialize virtual unit. Disable it, turn the camera upwards and save its correct side. | ||
| |s1=[object] call [[BIS_fnc_initVirtualUnit]] | |s1=[object] call [[BIS_fnc_initVirtualUnit]] | ||
Revision as of 20:47, 13 June 2021
Description
- Description:
- Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_initVirtualUnit
- Parameters:
- object: Object - Object to be turned into virtual unit
- Return Value:
- Boolean
Examples
- Example 1:
- someObject call BIS_fnc_initVirtualUnit;
Additional Information
- See also:
- BIS_fnc_isUnitVirtual
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
