setObjectProxy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
||
Line 15: | Line 15: | ||
|gr1= Game 2 Editor | |gr1= Game 2 Editor | ||
| Set the proxy object associated with the given editor object. | |descr= Set the proxy object associated with the given editor object. | ||
{{Feature | Informative | Some Old Editor Command}} | {{Feature | Informative | Some Old Editor Command}} | ||
Revision as of 21:19, 13 June 2021
Description
- Description:
- Set the proxy object associated with the given editor object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setObjectProxy [object,proxy object]
- Parameters:
- map: Control -
- [object,proxy object]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map setObjectProxy ["_group_0", vehicle (leader _group)];
Additional Information
- See also:
- getObjectProxy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note