BIS fnc hideMarkerArray: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.78
|version1= 1.78



Revision as of 10:06, 14 June 2021

Hover & click on the images for description

Description

Description:
Hides a list of markers one by one.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[markerArray, duration] spawn BIS_fnc_hideMarkerArray
Parameters:
markerArray: Array - Array of markers
0: String - Marker_1
1: String - Marker_2
...
duration: Number - (Optional, default 1) Duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible
Return Value:
Nothing

Examples

Example 1:
[["BIS_marker_1","BIS_marker_2","BIS_marker_3"],5] spawn BIS_fnc_hideMarkerArray;

Additional Information

See also:
BIS_fnc_blinkMarker BIS_fnc_changeColorMarker BIS_fnc_getMarkers BIS_fnc_getMarkerState BIS_fnc_colorMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note