stopEngineRTD: Difference between revisions

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m (Text replacement - " *\| *Game 2 (Name|Version) *= * " to " ")
m (Text replacement - "\| *game([0-9]) *= *[aA]rma +3 * " to "|game$1= arma3 ")
 
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{{RV|type=command
{{RV|type=command
|TKOH
|1.00
|arg=
|eff=


| game2= arma 3 |Game2name=
|game1= tkoh
|version2=1.34
|version1= 1.00
 
|game2= arma3
|version2= 1.34


|gr1= RTD
|gr1= RTD
| Instant engines stop.  
 
|descr= Instant engines stop.  
{{Feature|afm}}
{{Feature|afm}}
| [[stopEngineRTD]] heli
 
|s1= [[stopEngineRTD]] heli
 
|p1= heli: [[Object]]
|p1= heli: [[Object]]
|p2=
 
| [[Nothing]]
|r1= [[Nothing]]
 
|x1= [[stopEngineRTD]] myHeli
|x1= [[stopEngineRTD]] myHeli
|
 
|seealso= [[enginesIsOnRTD]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 22:15, 16 June 2021

Hover & click on the images for description

Description

Description:
Instant engines stop.
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
stopEngineRTD heli
Parameters:
heli: Object
Return Value:
Nothing

Examples

Example 1:
stopEngineRTD myHeli

Additional Information

See also:
enginesIsOnRTD

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note