isInRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Checks if unit or vehicle is queued for disposal after death. | |descr= Checks if unit or vehicle is queued for disposal after death. | ||
|s1= | |s1= '''isInRemainsCollector''' remain | ||
|p1= remain: [[Object]] - vehicle or unit | |p1= remain: [[Object]] - vehicle or unit |
Revision as of 22:13, 19 June 2021
Description
- Description:
- Checks if unit or vehicle is queued for disposal after death.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isInRemainsCollector remain
- Parameters:
- remain: Object - vehicle or unit
- Return Value:
- Boolean
Examples
- Example 1:
if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};
Additional Information
Notes
-
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