getShadowDistance: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") | Lou Montana (talk | contribs)  m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *=  +" to " |$1= ") | ||
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| |s1= '''getShadowDistance''' | |s1= '''getShadowDistance''' | ||
| |r1=  | |r1= [[Number]] | ||
| |x1= <code>_value = getShadowDistance;</code> | |x1= <code>_value = getShadowDistance;</code> | ||
Revision as of 22:13, 19 June 2021
Description
- Description:
- Gets the shadows rendering distance.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- getShadowDistance
- Return Value:
- Number
Examples
- Example 1:
- _value = getShadowDistance;
Additional Information
- See also:
- setShadowDistanceisPipEnabled
Notes
- 
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