setActualCollectiveRTD: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 15: | Line 15: | ||
{{Feature|afm}} | {{Feature|afm}} | ||
|s1= | |s1= helicopterRTD [[setActualCollectiveRTD]] value | ||
|p1= helicopterRTD : [[ObjectRTD]] - helicopter | |p1= helicopterRTD : [[ObjectRTD]] - helicopter |
Revision as of 22:30, 19 June 2021
Description
- Description:
- Sets the collective pitch control to a specific position, regardless of input devices (until those are changed).
- 0: collective fully down
- ~0.7: approximate stable hover position
- 1: collective fully up
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setActualCollectiveRTD value
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- value: Number - collective position
- Return Value:
- Nothing
Examples
- Example 1:
myHelicopterRTD setActualCollectiveRTD 0.7;
Additional Information
- See also:
- collectiveRTD
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note