AISFinishHeal: Difference between revisions

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|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.  
|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.  


|s1= '''AISFinishHeal''' [unit, healer, healercanheal]
|s1= [[AISFinishHeal]] [unit, healer, healercanheal]


|p1= [unit, healer, healercanheal]: [[Array]]   
|p1= [unit, healer, healercanheal]: [[Array]]   

Revision as of 17:03, 20 June 2021

Hover & click on the images for description

Description

Description:
Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
Groups:
Object Manipulation

Syntax

Syntax:
AISFinishHeal [unit, healer, healercanheal]
Parameters:
[unit, healer, healercanheal]: Array
unit: Object - wounded
healer: Object - medic
healercanheal: Boolean
Return Value:
Nothing

Examples

Example 1:
AISFinishHeal [_wounded, _medic, true];

Additional Information

See also:
ArmA_2:_Event_Handlers#HandleHealArmA_3:_Event_Handlers#HandleHeal

Notes

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