setSimulWeatherLayers: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+)  \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") | Lou Montana (talk | contribs)  m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") | ||
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| |pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it. | |pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it. | ||
| |s1=  | |s1= [[setSimulWeatherLayers]] layers | ||
| |p1= layers: [[Number]] | |p1= layers: [[Number]] | ||
Revision as of 17:12, 20 June 2021
Description
- Description:
- Sets number of simul weather layers, affects quality of simul weather clouds.
- Problems:
- The effect of this command seems to be persistent across the game instance, e.g. restarting a missing will not reset it.
- Groups:
- Environment
Syntax
- Syntax:
- setSimulWeatherLayers layers
- Parameters:
- layers: Number
- Return Value:
- Nothing
Examples
- Example 1:
- setSimulWeatherLayers 0; // Very flat clouds
Additional Information
Notes
- 
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