isText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.51" to " |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50") |
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Line 8: | Line 8: | ||
|game3= arma2oa | |game3= arma2oa | ||
|version3= 1. | |version3= 1.50 | ||
|game4= tkoh | |game4= tkoh |
Revision as of 17:33, 20 June 2021
Description
- Description:
- Checks if config entry represents a text value.
- Groups:
- Config
Syntax
Examples
- Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
- Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config