weaponReloadingTime: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
|gr1= Weapons | |gr1= Weapons | ||
|descr= Returns current ammo round reloading phase. | |descr= Returns current ammo round reloading phase. For a magazine reloading phase see [[weaponState]] command. | ||
|s1= vehicle [[weaponReloadingTime]] <nowiki>[gunner, muzzleName]</nowiki> | |s1= vehicle [[weaponReloadingTime]] <nowiki>[gunner, muzzleName]</nowiki> |
Revision as of 23:23, 5 July 2021
Description
- Description:
- Returns current ammo round reloading phase. For a magazine reloading phase see weaponState command.
- Groups:
- Weapons
Syntax
- Syntax:
- vehicle weaponReloadingTime [gunner, muzzleName]
- Parameters:
- vehicle: Object
- gunner: Object - gunner of desired turret
- muzzleName: String - muzzle on desired turret
- Return Value:
- Number - ammo round reload phase in range 0-1. -1 when N/A.
Examples
- Examples:
- Example needed
Additional Information
- See also:
- setWeaponReloadingTimeweaponState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note