cutObj: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\| *s([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9]7)[^ ]+\}\} " to "|s$1= $2 |s$1since= $3 $4THEINCREDIBLEHULK8 ")
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|s3= layerName [[cutObj]] [class, type, speed, showInMap] {{Since|arma3|1.57.134673|y}}
|s3= layerName [[cutObj]] [class, type, speed, showInMap]
 
|s3since= arma3 1.57THEINCREDIBLEHULK8


|p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
|p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE

Revision as of 23:05, 10 August 2021

Hover & click on the images for description

Description

Description:
Displays an object defined in the global config in CfgTitles.
Arma 3
For greater efficiency and ease of modability it is recommended to use named layers with Alternative Syntax 2.
Groups:
GUI Control

Syntax 1

Syntax:
cutObj [class, type, speed, showInMap]
Parameters:
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Nothing

Syntax 2

Syntax:
layer cutObj [class, type, speed, showInMap]
Parameters:
layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed: Number - (Optional, default -1) Time in seconds to fade in resource.
showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
Return Value:
Nothing
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Syntax 3

Syntax:
layerName cutObj [class, type, speed, showInMap]
Parameters:
layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
[class, type, speed, showInMap]: Array
class: String - the className of the object defined in configFile >> "CfgTitles" >> class
type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional): Number - Time in seconds to fade in resource. Default: -1
showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
Return Value:
Number - number of the allocated layer

Examples

Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
Example 2:
2 cutObj ["Sphere", "PLAIN"];
Example 3:
private _layer = "layer1" cutObj ["BISLogo", "PLAIN"];

Additional Information

See also:
allCutLayerstitleObjcutTextcutRsccutFadeOutallActiveTitleEffects

Notes

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Only post proven facts here! Add Note