getShadowDistance: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *=  +" to " |$1= ") | Lou Montana (talk | contribs)  | ||
| Line 16: | Line 16: | ||
| |x1= <code>_value = getShadowDistance;</code> | |x1= <code>_value = getShadowDistance;</code> | ||
| |seealso= [[setShadowDistance]] | |seealso= [[setShadowDistance]] [[isPipEnabled]] | ||
| }} | }} | ||
Revision as of 16:05, 20 January 2022
Description
- Description:
- Gets the shadows rendering distance.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- getShadowDistance
- Return Value:
- Number
Examples
- Example 1:
- _value = getShadowDistance;
Additional Information
- See also:
- setShadowDistance isPipEnabled
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	