BIN fnc createScriptedSoundSource: Difference between revisions

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m (Text replacement - "| <pre>" to "|descr= <pre>")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function
{{RV|type=function


|game1= arma3  
|game1= arma3
 
|version1= 1.94
|version1= 1.94


|gr1= Sound  
|gr1= Sound  


|gr2 = Contact  
|gr2= Contact  


|descr= <pre>
|descr= <pre>
{{placeholder}} {{Feature|arma3contact}}  
{{Wiki|placeholder}} {{Feature|arma3contact}}  
 
|s1= <!-- [] call [[BIN_fnc_createScriptedSoundSource]] -->
 
|p1=


|s1= <!-- [] call [[BIN_fnc_createScriptedSoundSource]]; -->
|r1=


|p1=  
|x1= <!-- <sqf>[] call BIN_fnc_createScriptedSoundSource;</sqf> -->


|x1=
|seealso=
}}
}}

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
SoundContact

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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