BIN fnc loadIDWMap: Difference between revisions
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				Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")  | 
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{{RV|type=function  | {{RV|type=function  | ||
|game1= arma3    | |game1= arma3  | ||
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	Example:  | 	Example:  | ||
		call BIN_fnc_loadIDWMap  | 		call BIN_fnc_loadIDWMap  | ||
*/  | */</pre>  | ||
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|  | |s1= <!-- [] call [[BIN_fnc_loadIDWMap]] -->  | ||
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|x1= <!-- <sqf>[] call BIN_fnc_loadIDWMap;</sqf> -->  | |||
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Latest revision as of 13:07, 5 May 2022
Description
- Description:
 /* Killzone_Kid Description: Loads IDWMap data from global variable 'BIN_fnc_IDWMap_saveData' into extension Parameter(s): NONE Returns: BOOL - true on success Example: call BIN_fnc_loadIDWMap */
- Execution:
 - call
 - Groups:
 - IDWMap
 
Syntax
- Syntax:
 - Syntax needed
 - Return Value:
 - Return value needed
 
Examples
- Examples:
 - Example needed
 
Additional Information
- See also:
 - See also needed
 
Notes
- 
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