BIS fnc diagConfig: Difference between revisions

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m (Text replacement - " {2,}\}\}" to " }}")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Diagnostic
|gr1= Diagnostic


| <pre>/*
|descr= <pre>/*


Description:
Description:
Line 25: Line 24:


Results are printed to debug log and wiki compatible table is copied to clipboard.
Results are printed to debug log and wiki compatible table is copied to clipboard.
*/
*/</pre>


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Wiki|placeholder}}


| <!-- [] call [[BIS_fnc_diagConfig]]; -->
|s1= <!-- [] call [[BIS_fnc_diagConfig]] -->


|p1=
|r1=


|
|x1= <!-- <sqf>[] call BIS_fnc_diagConfig;</sqf> -->


|x1= <code></code>
|seealso=
}}
}}
[[Category:Functions|{{uc:diagConfig}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:diagConfig}}]]

Latest revision as of 13:07, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Prints config entries.

	Parameter(s):
		0: CONFIG - config class which will be searched (default: configFile)
		1: STRING or ARRAY - entry name(s) whose values will be printed
		2: STRING - scan mode, can be one of following:
			"controls" - recursively scans controls in root, class controls, class controlsBackground and in RscControlsGroup controls (type = 15).
			"turrets" - recursively scans vehicles's turrets.
			"weapons" - scans weapon muzzles and modes.
			(default) - scans just class roots.

	Returns:
	STRING

	Results are printed to debug log and wiki compatible table is copied to clipboard.
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note