BIS fnc setCuratorAttributes: Difference between revisions
| m (Text replacement - "</pre><small>''(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)''</small>" to "{{placeholder}}") | Lou Montana (talk | contribs)  m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.16 | |||
| | | |gr1= Curator | ||
| | | |descr= <pre>/* | ||
| 	Description: | 	Description: | ||
| Line 42: | Line 41: | ||
| 	Returns: | 	Returns: | ||
| 	BOOL | 	BOOL | ||
| */ | */</pre> | ||
| {{placeholder}} | {{Wiki|placeholder}} | ||
| | <!-- [] call [[BIS_fnc_setCuratorAttributes]] | |s1= <!-- [] call [[BIS_fnc_setCuratorAttributes]] --> | ||
| | | |r1= | ||
| | | |x1= <!-- <sqf>[] call BIS_fnc_setCuratorAttributes;</sqf> --> | ||
| | | |seealso= | ||
| }} | }} | ||
Latest revision as of 13:09, 5 May 2022
Description
- Description:
- /* Description: Set which attributes are available for given entity or entity type. Parameter(s): 0: OBJECT - curator 1: STRING - general setting for all entities of the given type, can be "object", "player", "group', "waypoint" or "marker" OBJECT - setting for specific object, overrides general settings GROUP - setting for specific group, overrides general settings 2: ARRAY of STRINGs - attributes object: Skill UnitPos Rank Damage Fuel Lock RespawnVehicle RespawnPosition Exec group: GroupID Behaviour Formation waypoint: Behaviour Formation marker: MarkerText MarkerColor Returns: BOOL */ 
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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