ropeSetCargoMass: Difference between revisions

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|r1= [[Number]] - object mass
|r1= [[Number]] - object mass


|x1= <code>[[ropeSetCargoMass]] [myRope, myCargo, 1138];</code>
|x1= <sqf>ropeSetCargoMass [myRope, myCargo, 1138];</sqf>


|seealso= [[ropeCreate]] [[ropeDestroy]] [[ropeDetach]] [[getMass]], [[setMass]], [[getCenterOfMass]]
|seealso= [[ropeCreate]] [[ropeDestroy]] [[ropeDetach]] [[getMass]] [[setMass]] [[getCenterOfMass]]
}}
}}

Latest revision as of 13:20, 5 May 2022

Hover & click on the images for description

Description

Description:
Set the simulated mass of an object attached to a rope.
Arma 3
This command is not present in Arma 3. Use setMass instead.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeSetCargoMass [rope, cargo, mass]
Parameters:
rope: Object - rope object
cargo: Object - cargo object
mass: Number - override cargo mass, if mass < 1 then original mass is used
Return Value:
Number - object mass

Examples

Example 1:
ropeSetCargoMass [myRope, myCargo, 1138];

Additional Information

See also:
ropeCreate ropeDestroy ropeDetach getMass setMass getCenterOfMass

Notes

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