enableMimics: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.22
|1.22


|gr1= Object Manipulation
|gr1= Object Manipulation


|Enables/disables mimics on a given unit.
|descr=Enables/disables mimics on a given unit.


| unit '''enableMimics''' enabled
|s1= unit [[enableMimics]] enabled


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 15: Line 14:
|p2= enabled: [[Boolean]]
|p2= enabled: [[Boolean]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[cursorTarget]] [[enableMimics]] [[false]];</code>
|x1= <sqf>cursorTarget enableMimics false;</sqf>


|seealso= [[setMimic]]
|seealso= [[setMimic]]
}}
}}

Latest revision as of 14:11, 5 May 2022

Hover & click on the images for description

Description

Description:
Enables/disables mimics on a given unit.
Groups:
Object Manipulation

Syntax

Syntax:
unit enableMimics enabled
Parameters:
unit: Object
enabled: Boolean
Return Value:
Nothing

Examples

Example 1:
cursorTarget enableMimics false;

Additional Information

See also:
setMimic

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note