nextWeatherChange: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Added ArmA2)
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
(49 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).|= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| [[Number]] <nowiki>=</nowiki> '''nextWeatherChange''' |= Syntax
|game4= tkoh
|version4= 1.00


| [[Number]] |= Return value
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50
|x1= <pre>_seconds=nextWeatherChange</pre>


| mp = Each client and the server can have differing weather. |= Multiplayer
|gr1= Environment


| |= See also
|descr= Return the remaining time (in seconds) over which the current weather change will occur.
}}
<br>
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).


<h3 style="display:none">Notes</h3>
|s1= '''nextWeatherChange'''
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Number]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>_seconds = nextWeatherChange;</sqf>


[[Category:Scripting Commands|NEXTWEATHERCHANGE]]
|mp= Each client and the server can have differing weather.
[[Category:Scripting Commands ArmA|NEXTWEATHERCHANGE]]
|seealso= [[fog]] [[fogForecast]] [[setFog]] [[overcast]] [[setOvercast]] [[overcastForecast]] [[forceWeatherChange]]
[[Category:Scripting Commands ArmA2|NEXTWEATHERCHANGE]]
}}
[[Category:Command_Group:_Environment|NEXTWEATHERCHANGE]]

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Multiplayer:
Each client and the server can have differing weather.
Groups:
Environment

Syntax

Syntax:
nextWeatherChange
Return Value:
Number

Examples

Example 1:
_seconds = nextWeatherChange;

Additional Information

See also:
fog fogForecast setFog overcast setOvercast overcastForecast forceWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note