addItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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Line 18: | Line 18: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>player | |x1= <code>player addItemToUniform "itemGPS";</code> | ||
|x2= <code>player | |x2= <code>player addItemToUniform "hgun_Rook40_F";</code> | ||
|seealso= [[removeItemFromUniform]] [[addItemToBackpack]] [[addItemToVest]] | |seealso= [[removeItemFromUniform]] [[addItemToBackpack]] [[addItemToVest]] | ||
}} | }} |
Revision as of 11:02, 12 May 2022
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addItemToUniform item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
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