synchronizeObjectsRemove: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") | Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") | ||
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| |r1= [[Nothing]] | |r1= [[Nothing]] | ||
| |x1= <code>player  | |x1= <code>player synchronizeObjectsRemove [_object1, _object2, _object3]</code> | ||
| |seealso= [[synchronizeObjectsAdd]] | |seealso= [[synchronizeObjectsAdd]] | ||
| }} | }} | ||
Revision as of 11:17, 12 May 2022
Description
- Description:
- Removes given objects from the unit's list of synchronized objects.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit synchronizeObjectsRemove objects
- Parameters:
- unit: Object
- objects: Array - An array of objects
- Return Value:
- Nothing
Examples
- Example 1:
- player synchronizeObjectsRemove [_object1, _object2, _object3]
Additional Information
- See also:
- synchronizeObjectsAdd
Notes
- 
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